Dice Categories

Logos:

When the player rolls the dice and the Logos category appears the player will take 8 (eight) letter tiles randomly from the letter bag. Up to two of the letters can be discarded and this starts a discard pile. (Players can access the discard pile if they wish to do a replacement from it). Until the discard pile is established, the two unwanted letter tiles can only be drawn from the tile bag.

The players need a good 30 square inch space to prepare for the tiles to be laid out in a connecting pattern. Tiles can run left to right and/or up and down but they must all connect by at least one letter. Start in the middle of the allotted space to allow room for expansion. Following is an example of placement of 8 letter tiles.

SHINE 11
BITE 6
(score) 17

Once the crossword puzzle is established letter tiles remain on the table until the next turn a player throws the dice and lands on the LOGOS category. The puzzle continues to grow as it is added to by connecting words by at least one letter.

Write down each word laid out for ease of keeping track of score values for each word. Refer to the plastic sleeve for letter values and simply write down any premium values (premium values are 5 and 10) above the letter to allow for easy identification. For example, the word shine has a premium value of 5, the letters I and E are each worth one and the other letters are worth 2 each for a total of 11 points.

The word bite has no premium values and each vowel is worth one and the remaining consonants are worth 2 each for a total of 6 points.

In this case, all eight letter tiles were used. Any tiles that are not used must go into the discard pile and not back into the letter tile bag.

Challenging rules apply and if one word is not correctly spelled all newly created words during that play must be removed. In doing so the player effectively looses that turn.

Synonym/Antonym

When the player throws the dice and this category, shows the player is read aloud the next word showing on the syn/antonym card. The player is told if it is a noun, verb or adjective. If the player wants to see the word that is acceptable since the point is not to spell the word but to provide a suitable synonym OR antonym.

Player must first decide to provide a synonym or antonym. Player cannot provide both.

Player will write down the chosen word and add the point value. Challenging rules apply.

Following is an example:

Word given is dialect (n)

The player will think of various alternative words for dialect and after deciding that three or four would be acceptable choices he/she can decide upon vernacular (n) as a good choice because of the point value, which include the premium letters v and c. Total point value for this word is 27. Refer to plastic sleeve for point values.

Challenging rules apply.

Spell/Define

DOUBLE POINT VALUES !!!!!!!!!!!!!!!

When the player rolls the dice and it shows the category of spell/define. The player has an opportunity to score a double point value.

The opponent pulls the spell/define card out of the plastic sleeve to reveal the next word. The word is first identified as a noun, verb or adjective. The word is then read aloud for the player to hear. Correct pronunciation is important.

The player must write down the correct spelling of the word and if it is uncontested the score is added by referring to the plastic sleeve for letter values. If the player wished to double this existing point value, he /she can choose the option of defining the word. Definitions do not have to be written down. If the definition goes uncontested then the point score is doubled and added to the player’s score.

HOWEVER, if the word is contested and the player is wrong, then he/she loses the point value of the spelling and no points are gained. IF THE CHALLENGER IS WRONG HE/SHE LOSES THEIR NEXT TURN.

Following is an example;

matrix (n) 18
define correctly 18
(score) 36

The above word is given as a noun and must be defined as such. There are a number of definitions for the word matrix and any one is acceptable. Give only one definition. This can be to the advantage of the player by giving a definition that others may not be aware of.

Point values for matrix includes 10 for the premium letter "x", 1 for each of the two vowels, and 2 each for the three consonants. This totals 18 points..

Any:

Indicates player can choose any category.

 

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